Mode
- Category
Aspect
- Provides identity
- Identity principle
- Rigidity
- Dependency
mandatory
- Allowed supertypes
- Allowed subtypes
- Forbidden associations
Structuration, ComponentOf, SubCollectionOf, MemberOf, SubQuantityOf, Derivation
- Abstract
True
Definition
A «Mode» is a particular type of intrinsic property that has no structured value. Like qualities, modes are also individuals that existentially depend on their bearers. Types stereotyped as «Mode» are also rigid. You can find some examples of modes below:
Constraints
C1: Every «Mode» must be (directly or indirectly) connected to an association end of at least one «Characterization» relation.
C2: The multiplicity of the characterized end (opposite to the «Mode») must be exactly one. Therefore, the following examples are forbidden.
C3: Modes cannot have as ancestors the following types: «Kind», «Quantity», «Collective», «Subkind», «Role», «RoleMixin», «Phase», «Relator», «Quality».
C4: Modes cannot have as descendants the following types: «Kind», «Quantity», «Collective», «RoleMixin», «Category», «Mixin», «Relator», «Quality».
Common questions
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Examples
EX1: Fragment from the Configuration Management Task Ontology (see more):
EX2: Fragment from the OntoUML Org Ontology (O3) (see more):